Warren Spector talked about his studio’s next game, Argos: Riders On The Storm. In the broadest possible sense, at least. For a short time Interview with IGNSpector says that Argos is multiplayer and “the next step in immersive simulation.”
Spector told IGN: “I am a relentless supporter of immersive simulations. I think I figured that out. “Multiplayer is clearly the answer.” It’s time for me to try multiplayer,” Spector said.
Spector, on the other hand, only talks about D&D as an influence, his desire that players be able to tell their own story through the game, as well as some bold statements about their ambitions. Spector said: “I firmly believe that every game has to have something that no one has seen or done in a game before. I promise you the game we’re developing will do just that. “.
“If people want to be ‘unique and creative,’ even I look at what we’re doing and think we’re crazy,” he added. “The team is accomplishing more than I asked for.”
Other Entertainment Sites are vaguely similar to the projectonly added that it was set in a “strange but strangely familiar world.”
Spector’s work on projects including Deus Ex, System Shock, and Ultima Underworld means I’ll pay attention no matter how vague the claims above, but I’m not sure of his recent accomplishments. gave him the benefit of the doubt. Otherside’s previous game was the abyss, unfinished Underworld Ascendantand although the IGN article was careful to make it clear that Spector was not the director of the project, he was more involved in Otherside 3’s System. It ran into trouble with the publisher and Its development team was firedand the right to make a sequel currently controlled by Tencent without the involvement of Others. While there may be some bad luck associated with that, the project didn’t look particularly convincing before it fell apart.
Hopefully things will go better this time. We are finally talk to Spector in 2020 on the 20th anniversary of Deus Ex.