Tech

The developer says the design of Cyberpunk 2077 has an important flaw


Cyberpunk 2077 developer and level designer Miles Tost has given his best assessment yet of exactly what happened to the level design in CD Projekt Red’s sci-fi RPG.

During a panel at the Game Developers Conference (GDC), Tost had the opportunity to make observations about his own level design philosophy as well as his account of what team points can be. do better with Electronic 2077. Tost has made it clear that “we are proud to be storytellers, and we don’t want to prevent players who lack foresight from [preventing them] enjoy the story” (through IGN (opens in a new tab)).

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