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There are tons of mission-based driving games where your job is to pull off elaborate thefts or stop them, with all the bomb blasts and often none of the franchise’s appeal. Your favorite Hollywood. Driver: San Franciscowas released in 2011 and developed by the Ubisoft team, who will continue to make later Watch dogs, unlike those games, because it shuns almost any sense of reality. And we’ll explore the absurdity of it today at 4 p.m. Eastern time on twitch.tv/jalopnikdotcom.

I won’t give away too much, but Driver: SF Reverse the typical good-guy-bad-guy chase by allowing you – that’s FBI agent John Tanner – to swap bodies with any driver on the road at any time. Except your enemy, because he can also swap bodies. The game wouldn’t be long or exciting if he couldn’t, would it?

Driver: SF has been something of a cult hit since it came out over a decade ago, and luckily you can still buy it for Xbox One and Series consoles. But this is the final entry in the series, and its innovative online multiplayer modes – think vehicle cards, but with the whole car swap thing – are shutting down in less than a month. . Honestly, Ubisoft deserves credit for keeping them around for so long.

I’ve never played this curious open-world thrill, but I’ve heard great things and I’m excited. Golden Gate City traffic patterns at our disposal.



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