Persona 4 Arena Ultimax returns triumphantly with new ports releasing on PlayStation 4, PC and Switch next week. I’ve had the game on hand for the past few nights as I battled in and out of the Midnight Channel, exploring this new version of Persona 3 and 4’s pseudo-combating sequel, while also embracing the mechanics of the Arc System. Work again.
Well, what exactly is this port of Ultimax and is it any different from the pre-release on PS3 and Xbox 360? Simply put, this is Persona 4 Arena Ultimax with everything that has ever been released for a console game with a little something extra at the top. All DLC is wrapped in the package, which includes any downloadable characters, color scheme, and announcer voice pack. What makes this release special is the addition of balance changes made to the arcade version that have never been made on consoles, including making the list of Shadow characters available. higher competitiveness. For those wanting to experience P4A’s story, those changes won’t make much sense, but for fans of fighting games, it’s an improved and rebalanced roster of fighters. to relearn and discover.
If you’re a Persona fan coming to Arena for the first time to hear the narration, this pack is the best way to experience it. Not only does the entire Ultimax storyline, which takes place with voiced Persona 4-esque dialogues broken down with CPU battles, the entire Persona 4 Arena origin story is also here. The game includes some useful features for those new to fighting games like flashy auto combos that can be performed with the press of a button. There are also special moves that can be unleashed by holding down the attack button, charging the meter to the desired point, and releasing to perform the move. The attack can then only be performed against CPU opponents but will do wonders helping new players through the battles in the story mode.
Another big change to Ultimax is yet to come and won’t be for a number of months. Netcode Online is set to receive an overhaul this summer, upgrading it to a recovery solution typically provides a smoother experience than the latency-based code inherent in games. In terms of how the online game feels right now, unfortunately, I haven’t been able to try out remote combat during my time with Ultimax so far.
Other than that, this version of Ultimax is pretty much as expected. It’s still the same four-button fighter with a stylish Persona twist, accessible to casual players, and with plenty of depth for heavier opponents. It also acts as a dual sequel to two different Persona titles, bringing fan-favorite characters from Persona 3 and Persona 4 together to solve a new mystery enveloping the Midnight Channel, and even even the sleeping town of Inaba. I urge those of you new to Persona 4 Arena to check it out Kim Wallace’s review of Ultimax because I feel it still applies to this version of the game. For those looking to return to P4 Arena, which will release on March 17 for PlayStation 4, Switch, and PC, this should be a great reason to give it a go.