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Have you played… Gorogoa? | Paper gun



I guarantee you have never played a more elegant puzzle game Gorogoa. This brick-based adventure is awesome with the G capital. Its story, puzzle mechanics and visuals: Stunning. Brilliant. Brilliant.

The game is structured into four squares in a two by two grid. Players can move around each tile to solve puzzles, or click inside each tile to interact with the scene. This is where it gets great: Any object you see has some sort of frame around it – doors, paintings, windows, photos – you can actually move through them and explore the New areas to explore.

And that’s just the beginning. You can also lay panels on top of each other, creating new scenes and connections, or in some cases, move the panels around to reveal secrets – like discovering a monster’s wandering eye giant thing. By using these techniques you need to help a boy on his journey and by moving the boards you will help him move around the world – like creating a path with steps. cushion. It’s a simple yet sophisticated puzzle engine, and the game continually amazes you with new and exciting ways you can manipulate the consoles.

Its non-dialogue story of a boy traversing a world where time goes hand in hand with play. It’s simple, short (a brief 2 hour game), and goes in interesting directions. Coupled with the meticulously detailed, hand-drawn illustrations, it feels like every little detail of Gorogoa has been meticulously cared for and precise, perhaps because it took solo developer Jason Roberts six years to create perform.

Gorogoa is a beauty worth seeing. A puzzle game that feels like a small, precious gem. These You’ve Played articles are supposed to be relatively short, so I’ll stop messing around for now.

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