Master Chief is one of the most iconic characters in gaming. At about 7 meters tall and weighing nearly 1,000 pounds, he has the stature of a superhero. His feats on the battlefield favor his scale – a one-man army capable of turning the tide of war. We’ve seen how resourceful and powerful he can be in the story sequences and commercials, but much of that dynamic action doesn’t pass when the player controls him. He can swing large hammers, control any vehicle, run and shoot with agility, but so can most of the warriors in the game. The gameplay before Halo doesn’t make him look like the super-soldier we envision him to be. Stepping into the grappling scene, a new Halo Infinite add-on adds layers of animation to the series’ beloved battle and makes Master Chief look like a gun-wielding superhero.
The most basic use of grappling shot gives Master Chief increased mobility. Activated from an arm-mounted device, the rocket grappled through the air at 40 to 50 feet, and a second time it connected to the surface, pulling the Master Chief forward at about the same speed. . Master Chief can use this device to reach heights he could never reach. He can also use it like Spider-Man swinging a rope on a net to cover the ground faster. Once grappling with an object – such as a tree – Master Chief can cut a moving connection to propel himself forward great distances. If he doesn’t cut it, he’ll be dragged to the grapple point, which often allows him to cling to a ledge to climb.
I can’t stress how much fun Halo Infinite’s grappling-based motion is. It completely changes the way you look at the environment and how the Master Chief can interact with it. No mountain is too high for him to climb. Yes, you still land faster in Ghost or even Warthog, but grappling shooting is way more satisfying move around.
The grappling shot is surprisingly versatile, especially when applied to combat. If you see a weapon out of reach or possibly a container of explosives, a carefully placed grappling hit will pull the item towards you, allowing you to use it immediately.
Enemies with shields often require repositioning or the use of specific weapons against them, but another carefully placed grappling shot stuns these enemies and causes them to raise their shields for a while. ticks – plenty of time to lighten their exposed bodies.
Enemies without an energy shield can be viewed as moving grappling points. If you can stick to them, the fight will quickly become intimate. In single player, grappling can stun enemies, allowing them to be finished off with a melee attack. In multiplayer, grappling is best used to take out unsuspecting opponents from behind but can create exciting face-to-face moments, almost like a melee version of a confrontation. midday.
Briefly in the long run, the grappling shot adds dimension to the Master Chief, and its successful use requires skill on the part of the player. We’ve always viewed this green giant as a super creature, and it’s thanks to this handy device that he now truly fits that mold. Halo Infinite is a brilliantly crafted game, and I think 343 Industries has handled most parts of it with the care and attention that fans have come to expect. The studio’s best work, however, is the grappling shot, a creative element that really takes Halo’s experimental and authentic gameplay to exciting new locations.