Explanation: The changes Bungie plans to bring in Destiny 2 for season 18

Fate 2 fans have a lot to be excited about in August with things to come Bungie intro (season 18) and the remastered original Destiny raid coming this month. As reported by Polygon, Bungie has updated its blog post to reveal some information on how certain weapons and Exotics will change this month before the start of these campaigns. Furthermore, the developer has also announced that fans will learn about Arc 3.0 – the final update to the old subclasses – ahead of the launch of Destiny 2 on August 23. Will learn more details in the coming weeks.
Upcoming changes to weapon prototypes
First, let’s talk about the changes announced by Bungie that will come to weapon prototypes. According to the blog post, reconnaissance rifles and heavy grenade launchers are getting an overall damage boost. Buffs and debuffs are damage modifiers available to weapons and abilities in Destiny 2. Buffs increase damage dealt by players, while debuffs increase damage taken by enemies. Summoner spells come in the form of weapon damage perks, certain subclass perks, armor mods like High Energy Fire, and certain game mechanics.
Other weapons such as light bows and high-impact automatic rifles will also have some tweaks. Furthermore, Glaives also receive a buff for their melee which will allow their attacks to trigger three Exotics – ACD/0 Feedback Barrier, Karnstein Armletsand Necrotic Grips.

Upcoming changes to existing perks
Bungie has also confirmed it will make some changes to existing perks when season 18 begins on August 23. The game will offer a complete remake of the Gambit and Iron Banner perks, in when the weapon Dares of Eternity (based on other Bungie games like Halo) will get their Origin trait.
In addition, the Ambitious Assassin privilege is also increasing significantly overflowing potential (up to 150%) to keep up with Overflow privilege. Furthermore, the game will also remove the hidden cooldown from the Wellspring skill so that it can provide magic energy on multiple kills.
On the other hand, Dead Man’s Tale’s Cranial Spike perk will no longer deal additional damage to the player as this summoner spell only applies to PvE enemies. However, this perk will increase reloading, targeting support, and per-stack range, where at max stacks, Catalysts will cause firepower equal to the weapon’s waist RPM to increase to 180.
Changes coming to Exotics
The most notable change introduced by Bungie is Exotics. The blog mentions that many older weapons will be available against the Champion in season 18 and that some Exotics will offer brand new effects. The Exotics that will receive the anti-Champion update are – Le Monarque will be overloaded with poison arrows, Thunderlord also overloaded, Malfeasance will become unstoppable in the event of an explosion, and the Wish-Ender will add an anti-barrier layer.

Furthermore, Wish-Ender is also one of the Exotics that will get a significant boost as it will hit most enemies three times instead of twice and will deal 10% more damage to Champions, mainly and minibosses.
In addition, the Exotic Void pulse rifle from the Oath of Disciple – Collective Obligation raid, will become easier to use for players in Season 18. Additionally, the Void Leech meter will also run five years longer. seconds in PvE operations. There is no cooldown and will be easier for the player to activate.

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