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Cuphead Interview: The Last Dish, Bosses, and the Future

Summer Game Fest is in full swing, and we’re showcasing the best games the showcase has to offer, including Cuphead: The Delicious Last Course. Join Game Informer as we chat with Maja Moldenhauer, studio director at Studio MDHR, about the exciting DLC, the new bosses players will face, and what the developers are planning for the future .

Alex Stadnik is here to ask the burning questions fans may have. The two started things off by discussing what the team brought to the Summer Game Festival and chatting about the details of their fight with Mortimer boss Freeze. They then discuss what players can expect from the five big battles found in The Delicious Last Course and how the stages change the experience from the main game.

They then move on to Miss Chalice, the new character not a copy of the title or the Mugman of the title. One of the major DLC additions streamlines the experience with a new set of moves and abilities but not an easy mode. Players will have to sacrifice some of the buffs they used in the main game to use her when she is activated as a talisman.

The two also discussed how Studio MDHR developed the game through COVID, how the soundtrack is back to being a hit, and whether players can expect new secrets when they launch the DLC on June 30. Finally, Stadnik and Maja completed the interview. and briefly discussed what’s next for the studio.


If you enjoyed the look with Cuphead: The Delicious Last Course, be sure to check out our recent preview renders, our discussion of DLC on this week’s GI Show, and our new episode of New Gameplay Today showcases the Mortimer Freeze boss battle! Thanks, as always, for watching!

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