Cover Reveal – The Indie Issue featuring Sea Of Stars

Continuing the success of 2018 Messengerdeveloper Sabotage Studio has decided to go all out with his dream project – a full-featured RPG inspired by Chrono Trigger, Super Mario RPG, etc. We played the opening eight hours of the game. played and spoke with the group’s creative director, artist, sound designer, and composer (as well as Chrono Trigger composer Yasunori Mitsuda, who is contributing music to the game!) about bringing it to life! Its fantasy world comes to life and vivid to the quality of the games that inspired it.
We have two awesome covers for Sea of Stars from Sabotage Studio Senior Concept Artist Bryce Kho. The standard cover (below) shows Warriors Solstice, Valere, and Zale, along with their friend Garl, moving through the Forbidden Cave while carefully avoiding monsters. The artwork for our Gold cover shows the same team taking part in the fight against the Horror Plants boss in the Haunted Mansion.

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In addition to the Sea of Stars cover story, issue 354 also showcases a huge selection of 30 indie games that we can’t wait to play. You’ll also find Kabukichō street exploration features (the real-life inspiration for the Yakuza/Like a Dragon’s Kamurochō) with Tokyo Vice: An American reporter about the police beating in Japan author Jake Adelstein, Australian video game development scene, an interview with the creators of Dead Cell’s Return to Castlevania expansion and the Kerbal Space Program community. On top of that, we also have a great feature on the popular trend of creating modern games and previews for Final Fantasy XVI, WWE 2K23, Crime Boss: Rockay City, etc.

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You can also try to get one Game Info Gold version of the problem (see above). Limited to one numbered print per issue, this premium edition of Game Info not available for sale. To learn about places where you can get a copy, check out our official Twitter, FacebookAnd Instagramand stay tuned for more details in the coming weeks. Click here to read more about Game Info Yellow.
Print subscribers can expect their issues to arrive in the next few weeks. A digital version of this issue will launch later today for PC/Mac, iOS, and Google Play. To subscribe to the digital or print version, click here.