Cover Reveal – Sonic Frontiers

Over the past 31 years, the Sonic the Hedgehog fan base has gone through many different eras. Classic Era allows fans to go through amazingly designed 2D stages, while Modern Era offers us Adventure games and Boost games, and that number is not even is taken into account the Sonic Boom titles. Now, with the movies setting box office records and bringing everyone’s favorite blue hedgehog back into the mainstream, a new era for Sonic the Hedgehog games could very well be upon us. With Sonic Frontiers, Sega and Sonic Team can hope to welcome fans to the series’ Open Zone Era.

Main cover of Game Informer Issue #347

For the cover story of this issue, I traveled to Burbank, California to Sonic Team’s US headquarters to play Sonic Frontiers. I spent that time exploring Kronos Island, fighting enemies, solving puzzles, uncovering secrets, and helping friends. I also had to speed through some stages of the recently announced Cyberspace. In this massive 16-page story, I talk to past and current members of Sonic to learn about how the franchise has recovered from more challenging years to aim again. location is video game copyright. You’ll learn more about Sonic’s history, the brand’s recovery efforts after a string of underwhelming titles, how the movies and TV shows fit into the broader brand picture, and where that the Sonic franchise starts here. Those are, of course, my full impressions of Sonic Frontiers.

However, there are many other things in the pages of this issue. Kimberley Wallace offers a great take on how Open Roads has changed direction in its tumultuous development cycle, Matt Miller takes an early look at Stormgate, the new RTS from talent who has previously worked on games like Warcraft III and Starcraft II, and I go deeper with Madden NFL 23’s development and improvement. Meanwhile, Blake Hester filmed with Spelunky creator Derek Yu and lived to tell the story. We also have a large, full preview of new skins for games like Marvel’s Midnight Suns, MultiVersus, A Plague Tale: Requiem, Saints Row, Call of Duty: Modern Warfare II, Final Fantasy XVI, Redfall and Street Fighter 6. You can expect all that and more in this stacked issue Game informant.

Our cover for this month was created by Evan Stanley, a Pacific Northwest writer and illustrator who has worked on the official Sonic the Hedgehog comics, TV shows, and more for the past decade. She has worked on both the IDW and Archie Comics executive and worked with Sega and Game informant to create two unique works of art. The main cover for this issue features Sonic running through Sonic Frontiers’ open-zone setting, while the collection Game Informer Gold cover pays homage to the first issue of Game informant, which featured Sonic’s debut game on the cover. Limited to one numbered print per issue, this premium edition of Game informant not available for sale. To find out where you can get a copy, check out our official Twitter, Facebookand Instagramand stay tuned for more details in the coming weeks. Click here to read more about Game Informer Gold.

Print subscribers can expect their problems to start coming in the coming days/weeks. The digital edition of this issue launches on June 29 for PC / Mac, iOSand Google Play app market. To subscribe to the print or digital version, click here.

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