Be cautious when opening door number 20 on the RPS Advent Calendar, because it’s a mindless world of manual labor in outer space. If you open the wrong door, you could cause a huge explosion that kills you – but to reduce that risk, you can spend money on an official Safe Door Opener. Don’t worry, you can just work harder to pay off.
Don’t even think about merging. Just cut that salvage Hard Space: Shipbreaker!
Lam: I really like the sound of Hardspace: Shipbreaker. It was full of farts and explosions. Crispy and crispy cake. In essence, Shipbreaker is a game about work. The physical aspects of a labor-intensive job take place in a state of weightlessness. It’s not easy to disassemble giant crafts in space, which only helps to provide a sense of satisfying honesty in a way that your smooth hands of game reporters have never experienced in the past. real world before.
It won’t work well without sound. Separating the plates one by one from the silver bones of a giant cruiser wouldn’t have felt tactile if the connecting rack hadn’t disintegrated with such a pleasant release of pressure and air. This is the sound of throwing a volatile reactor at a barge, right? The sound of radiation is not stable. The silence is deafening as it rushes towards the recycling area of your workspace. The pleasant ping of your lo-fi HUD indicates safety. Of course it is! You don’t doubt it for a second as you float purposefully – and clumsily – toward the next high-value scrap begging to be ripped from its home.
Oh, and the soundtrack! Americana pairs well with great unknowns, doesn’t it? The way those guitar strings are plucked sounds sad but at the same time hopeful. The perfect accompaniment for a life of ship breaking. The track for opening a frozen bottle of Lynx Corporation Lager was approved after a day of spending very little money doing dangerous, unwanted work. Perhaps as you sat there, beer in hand, you would dare to think that risking your life would require some well-deserved compensation. Don’t let it linger, shipbreaker. Lynx is watching, after all.
Alice0: When Hardspace: Shipbreaker first launched in early access in 2020, it was great, but Graham and I hummed and wondered whether to put it on the calendar now or wait. No, we think it’s best not to celebrate this way until it’s all done and hopefully even better. That is.